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Stefan Viljoen <pov### [at] polard com> wrote:
> Ever had something "saved" to an audio cassette, and you had to PLAY it back
> to the computer? And if it played too softly or loudly it would be
> scrambled?
It was possible to recognize the type of data by the sound. For example,
the very first thing that the vast majority of Spectrum games did was to
load a loading screen (usually a depiction of the cover art, sometimes
something else), and that made a very distinctive sound which I could
instantly recognize even today.
--
- Warp
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