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> I have a Vuzix VR920 headset (tracking + display) and there's a real lack
> of
> games/software that do it justice. I've been working on a way to reproduce
> POV
> scenes in a realtime stereoscopic format - ie, so that I can look around
> with
> the headset and get the full 3D experience.
>
> Ie, all of the standard raytracing effects (caustics, radiosity,
> refraction,
> etc) displayed in realtime.
>
> Here's an example of what i'm talking about:
> http://www.youtube.com/watch?v=9bdgtdJqUnU
Ooh that would look nice on a 3D LCD I have here, and would knock the socks
off the crummy demo images we have. The 3D LCD expects the images to be
interlaced sub-pixel column-by-column, but it's nothing I suspect a pixel
shader couldn't manage with two source textures of the rendered scene.
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