POV-Ray : Newsgroups : povray.general : Realtime stereoscopic reproduction of pre-rendered images : Re: Realtime stereoscopic reproduction of pre-rendered images Server Time
30 Jul 2024 04:16:53 EDT (-0400)
  Re: Realtime stereoscopic reproduction of pre-rendered images  
From: scott
Date: 16 Nov 2009 11:04:03
Message: <4b0177f3$1@news.povray.org>
> I have a Vuzix VR920 headset (tracking + display) and there's a real lack 
> of
> games/software that do it justice. I've been working on a way to reproduce 
> POV
> scenes in a realtime stereoscopic format - ie, so that I can look around 
> with
> the headset and get the full 3D experience.
>
> Ie, all of the standard raytracing effects (caustics, radiosity, 
> refraction,
> etc) displayed in realtime.
>
> Here's an example of what i'm talking about:
> http://www.youtube.com/watch?v=9bdgtdJqUnU

Ooh that would look nice on a 3D LCD I have here, and would knock the socks 
off the crummy demo images we have.  The 3D LCD expects the images to be 
interlaced sub-pixel column-by-column, but it's nothing I suspect a pixel 
shader couldn't manage with two source textures of the rendered scene.


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