High!
> You will need insanely high samples for such an image to work. What
> happens is that when POV samples the inside of the object it falls most
> of the time on places where the density is 0, so it misses the inside
> strands. I'd say you need at least 100 samples to get something with
> your box, but be prepared to wait a looong time for the render...
What "samples"? Could I achieve this by upping max_trace_level? Or do
you mean radiosity samples?
See you in Khyberspace!
Yadgar
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