Brickman Brick schrieb:
> Hello,
>
> I made a cut-down version and posted it in povray.binaries.scene-files.
> Unfortunately I can't reproduce the bug at the moment. But I you want to
> have a look at it, it is there.
I notice that in the code you sum up the total track length; did you
compare it between "good" and "wrong" case? This might give a hint
whether the #case statement is really cut short, or whether the
computatons give wrong results.
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