POV-Ray : Newsgroups : povray.binaries.images : Transparant shadow? : Re: Transparant shadow? Server Time
28 Jun 2024 02:01:50 EDT (-0400)
  Re: Transparant shadow?  
From: Thomas de Groot
Date: 12 Nov 2009 11:10:37
Message: <4afc337d$1@news.povray.org>
"Tim Cook" <z99### [at] gmailcom> schreef in bericht 
news:4afc0f9c$1@news.povray.org...
> Hijacking thread somewhat, and not sure if it's the latest version of 
> Poseray or not, but it exports Poser objects incorrectly (it might be a 
> setting I have ticked) and requires editing of the .inc file to 
> work...namely:
>
> section
> //This encapsulates the material into the mesh so that Moray can use the 
> original materials
> #declare Victoria_4_hip_hip_2_hip__2_SkinHip_=...
> (and so forth)
>
> followed by:
> //Model assembly from the meshes
> #declare Victoria_4_hip_=
> union {
> object{Victoria_4_hip_hip_2_hip__2_SkinHip_uv_mapping}
> object{Victoria_4_hip_rThigh_2_rThigh__2_SkinHip_uv_mapping}
> object{Victoria_4_hip_rThigh_2_rThigh__3_SkinLeg_uv_mapping}
> object{Victoria_4_hip_lThigh_2_lThigh__2_SkinHip_uv_mapping}
> object{Victoria_4_hip_lThigh_2_lThigh__3_SkinLeg_uv_mapping}
> split_union off
> }
>
> the problem is the fact that it does not declare any objects that end with 
> "_uv_mapping", making POV stall.  you have to manually remove the 
> "_uv_mapping" from each item in this part.  it doesn't take very long, but 
> it is a nuisance that shouldn't be necessary.
>

This is indeed to go to the povray.tools.poser newsgroup.

What version of Poseray are you using? I do not get this output with pure 
Poser figures, but Victoria is Daz|Studio, so maybe Poseray incorrectly 
writes from there?

Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.