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On 11/9/2009 9:41 AM, Captain Jack wrote:
> I use it as a quick way to do function plots all the time. I set up an
> orthographic camera on the Z axis pointing at the origin, make a couple of
> thin cylinders for the X and Y axes, then I loop through some X values to do
> the plot. For each point, I draw a sphere at the point, and a cylinder back
> to the previous point to give a more or less smooth curve.
>
> There might be better software for this purpose, but POV is just so darn
> flexible and solid that it's too much trouble to pick up other software.
>
> --
> Jack
It would be great if POV-Ray supported more 2D primitives, like the ones
used in SVG. You can of course intersect a 3D primitive with two planes,
but this requires more work.
Mike
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