Captain Jack wrote:
> I remember having written a game on a portable Unix machine (with a Motorala
> 68010 processor) and being amazed at what happened with my save files when I
> moved to my first DOS machine (with an 80386 processor); I hadn't ever had
> to deal with byte order before that. In that case, the save data was
> relatively small, so I re-wrote it to save in ASCII printable characters,
> which solved that problem. :)
It still makes me sad that Intel chose to store bytes in the wrong order
all those years ago...
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