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Hi guys
I've got a simple scene with photons that renders fine in Windows official
3.6 and Windows Megapov 1.2.1.
However, trying to render it with Linux official 3.6.1 binary or
Linux "Official" Megapov 1.2.1 always results in a completely black output.
I've fiddled around and removing the photons{} block, when trying to render
in Linux (with either Megapov official binary or Povray 3.6.1 official
binary) again renders the scene correctly / visibly (without photons, of
course).
I've also tried compiling Povray 3.6.1 and Megapov 1.2.1 from source locally
on Linux, and they too give a completely black output, if at any time a
photons{} block is included.
Any idea why adding photons{} in the Linux versions of Povray / Megapov
always give a totally black result?
Anybody else heard of this?
Thanks!
--
Stefan Viljoen
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