POV-Ray : Newsgroups : povray.general : No animation for any POV v 3.62 provided files : Re: No animation for any POV v 3.62 provided files Server Time
30 Jul 2024 04:21:20 EDT (-0400)
  Re: No animation for any POV v 3.62 provided files  
From: Tim Attwood
Date: 25 Oct 2009 04:49:36
Message: <4ae41120$1@news.povray.org>
At one time there was a animation problem with the 
Windows x64 distribution of POV 3.62. You may
need to install the x32 bit distribution, or uninstall and
reinstall a current x64 distribution.

(1)If you haven't done animation with POV before, I
would suggest that you start out by using the POV
command line, instead of creating an .ini file. In
the Windows version editor the commands go in 
the entry box to the right of the resolutions.
A typical animation command line call is "+KFF10" 
for ten frames starting at frame 001. The scene
file should be error free, it's best to check that,
if you are unsure, just render it as a still, it should
render normally. It can all be done from the editor.

(2)Or from the Windows command line, or a batch
file, first you would add the POV bin directory
to the path, change to your scene file directory,
and then render the animation...
pvengine64 +Imyscene.pov +W640 +H480 +KFF10 /EXIT
for ten frames.

(3)Or, if you wish to use .ini files as well then it would be
pvengine64 myscene.ini
and the scene will render with the settings in
the ini file. (Note: Windows Vista and beyond doesn't
play well with the .ini extention, it may decide that
it is a system file, and prevent you from editing it,
or silently undo editing changes to the file, depending
on what directory it is in). 

(4)It also is possible, but not recomended, to repeatedly
call POV to render individual frames of an animation from
some external script by setting the clock value. So for
example a batch file...
pvengine64 +Imyscene.pov +Omyscene01.tga +W640 +H480 +K0.0 /EXIT
pvengine64 +Imyscene.pov +Omyscene02.tga +W640 +H480 +K0.1 /EXIT
pvengine64 +Imyscene.pov +Omyscene03.tga +W640 +H480 +K0.2 /EXIT
pvengine64 +Imyscene.pov +Omyscene04.tga +W640 +H480 +K0.3 /EXIT
pvengine64 +Imyscene.pov +Omyscene05.tga +W640 +H480 +K0.4 /EXIT
pvengine64 +Imyscene.pov +Omyscene06.tga +W640 +H480 +K0.5 /EXIT
pvengine64 +Imyscene.pov +Omyscene07.tga +W640 +H480 +K0.6 /EXIT
pvengine64 +Imyscene.pov +Omyscene08.tga +W640 +H480 +K0.7 /EXIT
pvengine64 +Imyscene.pov +Omyscene09.tga +W640 +H480 +K0.8 /EXIT
pvengine64 +Imyscene.pov +Omyscene10.tga +W640 +H480 +K0.9 /EXIT
would be ten frames.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.