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Warp schrieb:
> As for POV-Ray itself, I bet the limit is 2147483648x2147483648 pixels
> (or maybe even 4294967296x4294967296 pixels).
On contemporary x64 machines, the limit will be much smaller - some 4e6
x 4e6 pixels; more than that, and you'll crash through the 256 TeraByte
address limit (contrary to legend, contemporary x64 processors only
support 48-bit addresses, despite the architecture being designed for
future extensibility to full-fledged 64-bit addresses).
Windows will not allow more than some 7e5 x 7e5 pixels (8 TB), while
Linux will not go beyond some 3e6 x 3e6 pixels (128 TB) due to
per-process address space limits.
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