POV-Ray : Newsgroups : povray.off-topic : XBox GTA4 : Re: XBox GTA4 Server Time
5 Sep 2024 05:19:04 EDT (-0400)
  Re: XBox GTA4  
From: scott
Date: 16 Oct 2009 03:01:09
Message: <4ad81a35$1@news.povray.org>
> There are actually some scripted chases where it's physically impossible 
> to catch the target, as they'll just accelerate at an insane pace to keep 
> ahead of you.

Yeh stuff like that is annoying, like when you crash for 2 minutes or go the 
wrong way, then within a few seconds you've caught them back up again.  I 
read an interesting article about coding game AI for "fun", it's pretty 
interesting and a lot more complex than most people imagine:

http://www.gamasutra.com/php-bin/news_index.php?story=22141

I remember one mission (the last one on SA maybe) where you had to chase a 
car down and kill the driver.  I boxed in his car between two buildings so 
there was no way he could move.  My plan was to get out and shoot him, but 
when I got out the camera swung round, and when I looked back his car had 
magically moved back onto the road and he was driving off - even though this 
was completely impossible IRL.

I can understand the need for traffic and pedestrians to do unrealistic 
stuff to keep the CPU requirements down, but the main characters should be 
forced to behave in a physically correct way.


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