POV-Ray : Newsgroups : povray.off-topic : Visual C# .net (and XNA) first impressions : Re: Visual C# .net (and XNA) first impressions Server Time
5 Sep 2024 07:19:43 EDT (-0400)
  Re: Visual C# .net (and XNA) first impressions  
From: scott
Date: 12 Oct 2009 11:45:08
Message: <4ad34f04$1@news.povray.org>
>  I'm not completely convinced by having the need of a specialized source
> editor in order to understand the source code better. If you ever need to
> develop the source in some environment where you don't have that editor
> with those fancy features, you are going to find yourself wading through
> thousands and thousands of lines of code.
>
>  Things like code block collapsing and code coloring are definitely
> helpful, but IMO good-quality code shouldn't rely on those editing 
> features
> in order to keep itself understandable and maintainable. You never know
> when you will have the need to understand the code in an environment
> which lacks those features.

Yes that's a good argument for not always using those features in general, 
but for me personally I don't think my C#.net/XNA code will ever be opened 
in anything other than the MS IDE :-)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.