POV-Ray : Newsgroups : povray.off-topic : Visual C# .net (and XNA) first impressions : Re: Visual C# .net (and XNA) first impressions Server Time
5 Sep 2024 01:23:27 EDT (-0400)
  Re: Visual C# .net (and XNA) first impressions  
From: Warp
Date: 12 Oct 2009 09:33:19
Message: <4ad3301f@news.povray.org>
scott <sco### [at] scottcom> wrote:
> which at first I thought was terrible, but once I got used to 
> "collapsing" the code with the little +/- icons in the margin, I think it 
> works really well.

  I'm not completely convinced by having the need of a specialized source
editor in order to understand the source code better. If you ever need to
develop the source in some environment where you don't have that editor
with those fancy features, you are going to find yourself wading through
thousands and thousands of lines of code.

  Things like code block collapsing and code coloring are definitely
helpful, but IMO good-quality code shouldn't rely on those editing features
in order to keep itself understandable and maintainable. You never know
when you will have the need to understand the code in an environment
which lacks those features.

-- 
                                                          - Warp


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