|
![](/i/fill.gif) |
Warp wrote:
> With an interactive graphical program such automatic testing is not that
> easy. You can't simply write a program which calls some functions and checks
> what those functions return. You would have to programmatically emulate user
> interaction, and somehow check that the program does the right thing.
> There's a million things which could theoretically go wrong, and most of
> them are things which are very hard if not impossible to check
> programmatically (eg. visual glitches, wrong timings, etc.)
I suppose you could throw a bunch of user events at it and check that it
doesn't fail any asserts. Doesn't prove it's working right, but it's a
start.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|
![](/i/fill.gif) |