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Darren New <dne### [at] san rr com> wrote:
> Warp wrote:
> > game doesn't sell eg. on the PC, but it does sell on the iPhone.
> Popcaps ported Bejeweled to the XBox360. I wonder how much that sort of
> arcade came can earn.
A game like bejeweled is in a bit different category of casual games,
and requires quite a lot more work.
I'm not saying that Hopido wouldn't sell if implemented for the Xbox360.
But it would be, effectively, writing a completely new program almost from
scratch (the puzzle data can be shared among the two projects, but that's
about it).
--
- Warp
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