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> This is probably one of these frequently asked "I haven't understood that Povray
> is just a renderer" questions but still :
> Does povray have a way to output mesh (OBJ?) out of its primitives or CSG for
> reuse in external programs instead of shading, rendering them? This would be so
> useful in any pipeline. Any hope of it being implemented one day?
>
>
>
Not directly.
There are macros that exist to create mesh versions of various objects,
and, usualy, you can instruct those to create a file containing the mesh
that was created.
BUT, those mesh are in POV-Ray format: an .inc file containing a mesh or
mesh2 object(s).
You'd need some more treatment to convert those to another format, like
OBJ. It may be possible to create that kind of file directly, but you'll
have to create the header and internal file structure yourself.
Alain
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