POV-Ray : Newsgroups : povray.off-topic : Cathedrals : Re: Cathedrals Server Time
5 Sep 2024 01:25:15 EDT (-0400)
  Re: Cathedrals  
From: clipka
Date: 1 Oct 2009 11:22:18
Message: <4ac4c92a@news.povray.org>
Orchid XP v8 schrieb:
> I was going to try to moddel some of this stuff in POV-Ray, but I don't 
> know - how much RAM does it take to describe 25 arches when each one is 
> made up of four-dozen torii segments? How many CSG operations is that? 
> The number of intersection tests per ray would be absurd...

It's not as bad as you may expect. For instance, that (currently) 
30,000-primitives train of mine is still in the low hundreds-of-kB range.

Render times are quite moderate, too. Just avoid differences and 
intersections with too many members, and then there will be cake.


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