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Excellent!
clipka wrote:
> There! Got the drive and valve gear finished at last (the moving
parts,
> that is). Fully rigged for animation (it was actually easier to
create
> it this way than with static coordinates).
>
> Used a patterned texture to check whether texture is properly moving
> with the parts.
>
>
> So why, for hell's bells sake, of all the many locomotive types to
ever
> roam the American continent did I happen to pick virtually the one
and
> only that did NOT use Walschaert valve gear, but "Southern" gear
> instead?? Can you imagine what a pain it is to try find some close-
up
> images on the 'net? In the end I had to resort to some solid
guessing. I
> still can't tell whether I got the bellcrank right... ah well, in
case I
> got it wrong I guess I can file that under artistic license: It
/could/
> have been built this way.
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