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Orchid XP v8 wrote:
> I prefer the ones that just require thinking about...
Me too. That's why I like adventure games.
I think the problem is that with obvious goals, there's only so much you can
do in a physical simulation without involving timing. I.e., if it was all
"thinking about", then you'd exclude all the puzzles that require timing.
--
Darren New, San Diego CA, USA (PST)
I ordered stamps from Zazzle that read "Place Stamp Here".
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