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Chambers wrote:
> I can't remember the last time I watched the credits for a video game.
> That song is great!
>
> Overall, it was a really fun game. The puzzles weren't as hard (or
> annoying) as the flash version (though I haven't tried the bonus levels,
> yet), and the length felt right (not too long, not too short).
I reinstalled Portal yesterday, and played it last night. I started
playing at 8, completed the game at 11. I wasn't particularly *trying*
to finish it fast; I guess it's just because I know the solution to most
of the puzzles. (Chamber #10 is stupidly hard though...) The first time
I played the game, it took a lot longer. (Like, 6 days or something.)
I do like how it challenges the norms of usual gameplay. Grill fence?
Can't go that wa- oh, wait, I can shoot portals through that, can't I?
Inaccessible ledge? Not when you have a friggin' portal gun! Oh no,
another puzzle where you have to run between the bits of machinery
without dying... or just use a portal!
I think I could have preferred a longer game with a less vertical
difficulty gradient, but hey, maybe in Portal 2?
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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