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Kene <nomail@nomail> wrote:
> Supposing the object has been translated to <1500,8000,0> my guess is that the
> rotation you describe above will no longer work as expected. The wall has to be
> rotated when created at <0,0,0> before being moved. Right?
If the object is already at <1500,8000,0>, then what you can do is simply:
translate -<1500,8000,0>
rotate whatever
translate <1500,8000,0>
--
- Warp
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