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clipka wrote:
> > Thorsten Froehlich schrieb:
>> >> Compatibility to MegaPOV should be of *no* concern when porting a
>> >> patch or feature over to official POV-Ray. Consistency and avoiding
>> >> new keywords when reasonable should be the primary conditions for
>> >> syntax decisions.
>> >>
>> >> Thorsten, POV-Team
> >
> > Though I generally consider this a reasonable position, in this
> > particular case there was a reason for the MegaPOV patch to use this
> > particular syntax and not a different one, touching one of the very
> > points mentioned: Consistency, in this case with the other
> > "no_something" keywords.
Most of wich actually ended in POV-Ray due to previous smaller MegaPOV
patches being applied without enough thought (in part my fault there, of
course). Much better than a "no_something" would be a "something [on]"
as default and users then using "something off".
> > - and with the syntax "radiosity off" already being in use for another
> > very different feature.
But not a 3.6 feature, and in the beta it can be changed, and should be
changed if it turns out to be unsuitable.
> > Plus, as already mentioned, sacrificing the opportunity to use a syntax
> > already familiar to the users of a very famous POV-Ray patch - which of
> > course would not be sufficient alone, but I think it quite well rounds
> > off the whole thing.
Well, I have to admit I prefer Warp's suggestion to keep this in a
radiosity block per object similar to interior, media, photons, etc.
Thorsten
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