POV-Ray : Newsgroups : povray.general : Complex HDRI mapping : Re: Complex HDRI mapping Server Time
30 Jul 2024 04:25:18 EDT (-0400)
  Re: Complex HDRI mapping  
From: Sabrina Kilian
Date: 18 Sep 2009 21:57:01
Message: <4ab43a6d$1@news.povray.org>
Anthony D. Baye wrote:
>>> Image four is the lamp I intend to use in the fountain base.  That alone took
>>> about a week to render.
>>>
>> Could I get that one in desktop resolution?
>>
> 
>     I don't have it at a larger resolution.  Like I said, it took about a week
> to render.  I'll see what happens, perhaps I can optimize some stuff.
>

That was meant as a complement, not a request.

>>> And Image 5 is a test I did with another scene I'm working on,  The lighting
>>> levels are not nearly sufficient, even though it's supposed to be dark.
>> Looking at the image, I am not even sure where the light is coming from.
>> It looks like the candles and center flames are contributing a lot, from
>> the highlights on the columns. However, the way the floor seems so
>> evenly lit doesn't match. Lots of scattering media, perhaps?
>>
>> If you are using scattering media to darken the room, you might try just
>> changing the fade_power and fade_distance of the light sources.
> 
> All of the media objects are contained.

Was just my guess.

If I come up with any other ideas on what could be slowing you down I
will post them.


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