POV-Ray : Newsgroups : povray.binaries.images : Objects As Isosurfaces #2 : Re: Objects As Isosurfaces #2 Server Time
4 Nov 2024 14:45:25 EST (-0500)
  Re: Objects As Isosurfaces #2  
From: Paolo Gibellini
Date: 16 Sep 2009 11:29:47
Message: <4ab1046b@news.povray.org>
Even more interesting.
A way to deformate CSG objects.
Paolo

 >William Pokorny  on date 16/09/2009 14:33 wrote:
> Thank you Paolo, though I have to admit I was not aiming at any particular
> effect, but rather I was testing the object to isosurface patch. I had time to
> run another test last night - no idea what it is, but, dang, isosurfaces are
> cool!
> 
> The csg objects are on top, and the isosurfaces with some turbulence and a
> little noise on the bottom.
> 
> Bill
> 
> Paolo Gibellini <p.g### [at] gmailcom> wrote:
>>> William Pokorny  on date 14/09/2009 13:13 wrote:
>>> Here the ObjectAsIso.inc technique, but as a code patch to object_pattern. This
>>> image is Bill Pragnell's archimedean_solids.inc from the POVRay object library.
>>> The meshes are treated as isosurfaces.
>>>
>>>
>>> ------------------------------------------------------------------------
>>>
>> Interesting technique: the surface seems like hand made paper.
>> ;-)
>> Paolo
> 
> 
> 
> ------------------------------------------------------------------------
>


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