POV-Ray : Newsgroups : povray.beta-test : Gamma in POV-Ray 3.6 vs. 3.7 : Re: Gamma in POV-Ray 3.6 vs. 3.7 Server Time
5 Oct 2024 08:23:41 EDT (-0400)
  Re: Gamma in POV-Ray 3.6 vs. 3.7  
From: clipka
Date: 13 Sep 2009 04:08:50
Message: <4aaca892$1@news.povray.org>
Warp schrieb:
>>>   It would also automatically fix the current problem with image maps
>>> without the user having to specify anything in the scene file itself.
> 
>> What current problem?
> 
>   I can't believe you have already forgotten the superlong thread about
> the subject. Are you honestly saying that you can't remember what the
> problem with input images in POV-Ray 3.7 currently are? Really?

Sorry, I misread your message to read "height fields" instead of "image 
maps".

Looks like I seriously needed to get some sleep...

(Speaking of height fields: After having dug through the code, I can 
state with confidence that for height fields, even PNG files are always 
read in as encoded, without taking the gAMA chunk into account, so at 
least for those you don't need to "amputate" the gAMA chunk.)


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