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Mike Raiford <"m[raiford]!at"@gmail.com> wrote:
> I don't really know if it needs to be included in POV-Ray, though.
> Rigging up an animation, and averaging the frames isn't that tough to
> do, and you'd still need to rig the animation to do it properly anyway.
> So, it just takes the step of averaging the images out.
> Unless, of course, I'm seriously missing something here.
With internal support the rendertime can be considerably faster because
only the moving parts are rendered many times, not the whole image. With
the averaging-frames trick you'll have to render the entire image for each
frame, and additionally you need some software to post-process the result.
--
- Warp
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