clipka wrote:
> A quick look at sunpos.inc reveals that the point returned by the SunPos
> macro will be placed 1000000000 (1e+9) units away.
>
> You can pick your own favorite distance by using
>
> #declare MySunPos = vnormalize(SunPos(...))*MySunDistance;
Does the scene's basic unit of measurement matter when using sunpos?
Also, is the sun's radius/diameter isn't calculated by the script?
-Mike
Post a reply to this message
|