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I understand that whenever a macro is called that is not in the main
scene file, the .inc must be opened for every call, thus the speed
improvement by copying often used macros to the scene file.
However, how is it handled when a macro calls another macro?
Example:
scene.pov has no macros defined, includeA.inc has MacroA defined.
Scene calls MacroA 100 times, so includeA.inc is opened and closed 100
times.
scene.pov has no macros defined, includeA.inc has MacroA and MacroB defined.
Scene calls MacroA 100 times, and MacroA then calls MacroB 10 times
within itself.
My question: Is includeA.inc opened 100 times still, or is it then
opened 1000 times?
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