POV-Ray : Newsgroups : povray.general : TerraPOV and assumed_gamma : Re: TerraPOV and assumed_gamma Server Time
30 Jul 2024 06:21:41 EDT (-0400)
  Re: TerraPOV and assumed_gamma  
From: SharkD
Date: 3 Sep 2009 14:05:35
Message: <4aa0056f@news.povray.org>
Ive wrote:
> You'll have to adjust *your* scene to work in linear color space (i.e. 
> gamma 1.0) as gamma correction does not only change brightness, it 
> changes also the hue and TerraPOV (or e.g. lightsys) will only work in 
> linear color space (also default for POV-Ray 3.7) as expected.
> 
> -Ive

Any tips on how to go about doing this? The renders always end up 
looking too bright and washed out.

-Mike


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.