SharkD wrote:
> By default, TerraPOV uses an assumed_gamma value of 1. However, this
> messes up the rest of my scene. What adjustments do I need to make to
> the media to make it look right with the default gamma value for 3.61?
>
You'll have to adjust *your* scene to work in linear color space (i.e.
gamma 1.0) as gamma correction does not only change brightness, it
changes also the hue and TerraPOV (or e.g. lightsys) will only work in
linear color space (also default for POV-Ray 3.7) as expected.
-Ive
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