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> Hi,
>
> I'm running into a problem with the lighting of my scene. I want to light the
> background of my scene differently from the foreground. Can I combine two
> scenes both with their own lighting, or appoint a light to a single (group of)
> object(s)?
>
> Using a parallel light in the back of my scene also lights the front. Using
> fading is causing me new problems (I would like to be able to just cut a light
> off at a certain point). Does anybody know a simple solution?
>
> Thanks, Joost
>
>
You can use a light_group.
Any light_source in a light group only shine on the objects that are
part of that light_group.
By default, those objects are also not lighted by any light_source that
are NOT part of the light_group. If you want to ALSO receive light from
other sources, you need to add "global_lights on" to the light_group.
An object that is not part of a light_group CAN cast shadows on the
objects of a light_group.
Alain
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