POV-Ray : Newsgroups : povray.beta-test : motion blur in 3.7? : Re: motion blur in 3.7? Server Time
7 Jul 2024 05:53:26 EDT (-0400)
  Re: motion blur in 3.7?  
From: Thomas de Groot
Date: 1 Sep 2009 04:32:39
Message: <4a9cdc27@news.povray.org>
"stbenge" <not### [at] hotmailcom> schreef in bericht 
news:4a92eb8c$1@news.povray.org...
>
> I could take it or leave it, since there is a way which works quite well 
> already. You probably know about it. You render a bunch of frames and 
> simply average them together in another scene. You can get away with only 
> rendering the motion-blurred object many times, while leaving the rest of 
> the scene untouched since POV can read partial images. Everything can be 
> spliced together using boxes and an orthographic camera, or rendered into 
> the actual scene geometry using Rune's illusion.inc (which is harder).
>
> It's not really easy, and setting up a scene in this manner can be 
> cumbersome.

Yes indeed, and that is why the Motion Blur patch in Megapov is so easy to 
use: it does exactly that all by itself without interference from outside.

So, why do it the hard way when it can be done in a simple straightforward 
way?

Thomas


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