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Warp wrote:
> Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
>> // sloped texture with autoilluminated finish
>> #declare t_terrain_slope=
>> texture{
>> pigment{
>> slope y
>
> That shows the slope of the heightfield, not the *change* in slope,
> which is a bit more involved (it would require the derivative of the
> function which indicates the slope of the heightfield; since the slope
> function is the derivative of the heightfield function, the change in
> slope would thus be the double derivative of the heightfield function).
>
> Maybe the original poster really wanted to actually see the slope,
> rather than the change in slope, in which case your answer would be
> the correct one.
>
Is there a function in POV that will allow me to automatically take the
derivative of another function?
-Mike
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