POV-Ray : Newsgroups : povray.general : Sun, atmosphere, haze etc. : Re: Sun, atmosphere, haze etc. Server Time
30 Jul 2024 12:21:44 EDT (-0400)
  Re: Sun, atmosphere, haze etc.  
From: SharkD
Date: 28 Aug 2009 00:22:38
Message: <4a975b8e$1@news.povray.org>
Thanks for taking a look!

clipka wrote:
> It appears to me they're much too thinned-out. So you get that bright 
> white far off where the ray hits shallow enough to traverse a 
> considerable distance in the clouds, but almost plain blue sky right above.

I'll try fattening the layer up a little.

> Also note that in reality, the far-off clouds would be hit at a less 
> shallow angle due to earth's curvature; maybe you can achieve a similar 
> effect by very slightly tilting the sky. Alternatively, you could use a 
> shell made out of actual gigantic spheres as your media container (you 
> may need to adjust your density pattern in that case though).

Yes, but precision errors occur if I make the spheres *too* big. How big 
would be big enough? In my scene 1 unit = 1 meter.

> Another thing that looks weird is the apparent "stacking" - hard to tell 
> where that comes from. Maybe the geometry is way different from what I 
> think it is.

Not sure what you mean by "stacking".

Thanks again!

-Mike


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