Warp wrote:
> nemesis <nam### [at] gmail com> wrote:
>> You could also use a convex mirror and look at the scene through it.
>
>> http://www.rennicks.com/userimgs/1121882016.47483675.phpbz2stI.jpg
>
> Or you could simply check the camera documentation to see what different
> types of camera povray offers.
>
Note that I am not trying to curve the entire scene, just the distant
objects. Using a different camera won't work.
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