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scott wrote:
>> Assuming my units of measurement 1 Povray unit, how big can I make
>> things before precision errors become a problem? I.e. what is the
>> "range" of scales that will still work?
>
> Try a simple 1-line scene like this:
>
> sphere{ <0,0,1> .4 scale X pigment{color rgb 10}}
>
> And increase X until the sphere disappears, on my system X=2e7 doesn't
> render.
Awesome, thanks!
-Mike
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