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clipka wrote:
> stbenge schrieb:
>>> Is it true That if I directly include the macro inside my scene
>>> instead of
>>> including and calling for it wherever it is, it will render faster...?
>>
>> What version are you using? It used to be true. This problem seems to
>> have been fixed in the newer 3.7 beta releases.
>
> It is generally the case that macros defined in an external file parse
> slower than macros copied to the file in which they are invoked.
>
> Or, to be more precise, the /invocation/ of a macro defined in a
> different file adds some constant overhead per invocation.
>
> If you invoke just a single big externally-defined macro once, not much
> time is lost.
> If you invoke a small externally-defined macro hundred thousands of
> times for some reason, it really bogs down parsing, even in 3.7. Maybe
> the overhead has been reduced, but it's still there.
Ah, that's good to know, thanks.
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