> Is it true That if I directly include the macro inside my scene instead of
> including and calling for it wherever it is, it will render faster...?
>
>
>
It depends.
If you use a big macro only one or two times, the overhead is negligible.
Keep in in it's include file.
If you use a small macro many thousands of times, then the overhead of
accessing the include will get huge.
Copy the macro into the file where it's used.
Alain
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