POV-Ray : Newsgroups : povray.general : Increasing resolution of heightfields : Re: Increasing resolution of heightfields Server Time
30 Jul 2024 06:25:59 EDT (-0400)
  Re: Increasing resolution of heightfields  
From: SharkD
Date: 25 Aug 2009 03:14:04
Message: <4a938f3c$1@news.povray.org>
SharkD wrote:
> SharkD wrote:
>> I was digging around my old files and found a scene with a very low 
>> resolution heightfield that has a nice shape, but is jagged where it 
>> intersects my "water" plane regardless of the smooth setting. Somehow, 
>> back in 2007 I was able to increase the "resolution" of the 
>> heightfield by giving it a black to white texture and capturing an 
>> image of it using an orthographic camera hanging directly above it.
>>
>> The scene still "works" in the sense that the output is another 
>> heightfield. However it is not smooth! I.e. the low-resolution 
>> geometry of the original heightfield is noticeable, even with the 
>> smooth setting turned on. Maybe I made some changes in the interim... 
>> Maybe I was using an older version of POV...
>>
>> Any ideas?
>>
>> -Mike

What seems to have happened is that I modified the heightfield in 
Photoshop. I no longer have Photoshop, and the apps I do have don't 
operate in 16+ bit mode. Thus I was getting weird results such as the 
terraced effect.

> A related question is how can I create good heightfields in paint 
> programs? Everything I do ends up looking very pixelated, or like a 
> terraced field.
> 
> -Mike

This topic and the one above are described very well in this forum thread:

http://www.bundysoft.com/phpBB2/viewtopic.php?t=639

I ended up downloading the software mentioned in it and modifying the 
heightfield using it. Worked well.

-Mike


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