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SharkD wrote:
> I was digging around my old files and found a scene with a very low
> resolution heightfield that has a nice shape, but is jagged where it
> intersects my "water" plane regardless of the smooth setting. Somehow,
> back in 2007 I was able to increase the "resolution" of the heightfield
> by giving it a black to white texture and capturing an image of it using
> an orthographic camera hanging directly above it.
>
> The scene still "works" in the sense that the output is another
> heightfield. However it is not smooth! I.e. the low-resolution geometry
> of the original heightfield is noticeable, even with the smooth setting
> turned on. Maybe I made some changes in the interim... Maybe I was using
> an older version of POV...
>
> Any ideas?
>
> -Mike
A related question is how can I create good heightfields in paint
programs? Everything I do ends up looking very pixelated, or like a
terraced field.
-Mike
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