POV-Ray : Newsgroups : povray.text.scene-files : edge_pigment02.inc (a proximity pattern) : Re: edge_pigment02.inc (a proximity pattern) Server Time
28 Apr 2024 10:40:18 EDT (-0400)
  Re: edge_pigment02.inc (a proximity pattern)  
From: Jim Charter
Date: 24 Aug 2009 18:08:18
Message: <4a930f52$1@news.povray.org>
stbenge wrote:
> Jim Charter wrote:
> 
>> stbenge wrote:
>>
>>> clipka wrote:
>>>
>>>> You mean, like adding an "inside_vector" statement to the mesh? :-P
>>>
>>>
>>> Have you /actually/ gotten that to work?
>>
>>
>> http://tinyurl.com/kvww3t
> 
> 
> Awesome image! I'm guessing that beautiful chalice is a mesh?
> 
> I have tried making meshes into object patterns in the past, but without 
> success. Even after defining an inside_vector, I received errors.

I don't remember anymore, it's so long ago. I do remember that I got the 
idea from you, when you rounded the corners off a cube by jittering it 
inside a intersection block, I believe.


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