POV-Ray : Newsgroups : povray.text.scene-files : edge_pigment02.inc (a proximity pattern) : edge_pigment02.inc (a proximity pattern) Server Time
28 Apr 2024 02:58:43 EDT (-0400)
  edge_pigment02.inc (a proximity pattern)  
From: stbenge
Date: 24 Aug 2009 03:50:57
Message: <4a924661@news.povray.org>
The promise of having a shorter render time by using my fast proximity 
pattern macros was, in a sense, a sham. They might render faster, but 
the parsing is... painfully slow.

Here is a pattern that will parse more quickly. It might be a little 
slower to render, but consider the trade-off: by increasing the render 
time a small amount you can save time parsing. But more importantly you 
gain a level of detail you can only achieve with object patterns.

And of course you can never use this with meshes. That is, not until 
somebody figures out how to convince POV into turning a mesh into a 
bona-fide object pattern...

Sam


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