Darren New schrieb:
>> The game engine designers will also need to find a way to not fully
>> re-render a scene just because /something/ in it moved.
>
> I wouldn't think that's difficult, if you're doing GI to start with.
> Certainly only the stuff you didn't see before would need to be
> re-rendered.
... and that space where /something/ was before.
And anything that could possibly be affected by the resulting change in GI.
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