nemesis schrieb:
> Completely mindblowing, specially the later scenes! o_O That's why V-Ray is top
> today, without even resorting to unbiased algorithms.
Sure it's unbiased? Looks like a monte-carlo approach to me.
>
> I can also see real-time raytracing in nextgen game engines sooner than
> expected.
Yup. Though gamers will need to get used to the noisy images when they
move... which is virtually constantly :-P.
The game engine designers will also need to find a way to not fully
re-render a scene just because /something/ in it moved.
Post a reply to this message
|