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Warp schrieb:
> Well, this clears things up a bit. I'm still not 100% happy that old
> scenes will render differently by default, but I suppose it's an acceptable
> change.
/That/, as I mentioned as well, is only the case if they don't have a
"#version" directive, or when you're rendering to a "gamma-aware" file
format.
> I highly recommend writing a concise and clear explanation of this in the
> "what's new in POV-Ray 3.7" section when the final version is published.
> Else it's only going to cause a lot of confusion.
Boy, how /I/ long for a concise and clear explanation of gamma! Output
gamma is only the tip of the iceberg.
Try feeding POV-Ray output into POV-Ray again as a texture image -
that's where things appear to get /really/ hairy!
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