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clipka <ano### [at] anonymousorg> wrote:
> In 3.6, however, the rgb 0.5 object (B) will look way darker: POV-Ray
> will have output "127"
You mean that POV-Ray 3.6 didn't gamma-correct the output at all, while
POV-Ray 3.7 now does?
Does that mean there's now a new option to set the gamma correction of
the created image (the actual pixels, not just some header data in the
image file format)? Is there a way to turn this off, if one so desires
(eg. if you really *want* the pixels to be exactly (127,127,127) and
nothing else)?
--
- Warp
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