stbenge wrote:
> #declare repeatable_pattern=
> pigment{
> cylindrical rotate x*90 scale 1.00
> pigment_map{
> [0 rgb 0]
[1 crackle color_map{[0 rgb 0][1 rgb 4]}]
> }
> }
Oh yeah, this^ will fix any dimness experienced while averaging four
copies of the pigment. Can't stretch it too thin without proper
compensation ;)
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