POV-Ray : Newsgroups : povray.off-topic : Bokeh, blurring, and POV-Ray : Re: Bokeh, blurring, and POV-Ray Server Time
5 Sep 2024 09:25:50 EDT (-0400)
  Re: Bokeh, blurring, and POV-Ray  
From: clipka
Date: 12 Aug 2009 15:04:35
Message: <4a831243$1@news.povray.org>
Mike Raiford schrieb:
> Apologies for the on-topic post...

You could have posted povray.programming (or, alternatively, 
povray.pov4.discussion.org), for instance...


> Has anyone given any thought to altering the blur kernel in POVRay? 
> Currently it's rectangular, but really should be a Gaussian, I believe, 
> or at least allow for circular, with or without falloff.

I presume you're talking about focal blur; well, it actually depends on 
the number of samples you have it take. Values of 7, 19, 37, or anything 
closely above these, will actually give you a hexagonal shape.

Yes, focal blur can definitely be improved. I don't think it ranks too 
high on the agenda though.


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