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>> On the other hand, the interface in Blender is so
>> bad it's driven two companies bankrupt.
>
> Interestingly enough, that was the bit I was most curious about. Thanks!
Hmm, last time I complained about Blender's GUI here I was told it was
better to have a common interface per application rather than per OS. I
still don't agree with that though, people typically only use 1 or 2 OS's
but tens or hundreds of applications. As much as is realistic, applications
should follow the OS style that they are running on (so yes, that means
possibly a different front end for different OS's, or using a library that
does it automatically), not try to invent their own and expect everyone to
learn it. Saying that though, I guess Blender is/was not developed with
"getting lots of customers" in mind.
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