|
|
>
> garek007 wrote:
>> I'm in sketchup and I use the plugin which makes a POV file, I am then in
>> POV-Ray using that file generated by sketchup to render my image.
>>
> I'd check the objects in the POV file for 'no_shadow'.
> If it's there get rid of it, if not then I can't say for sure as I know
> nothing about sketchup.
>
> But in POV there are only few ways that there are no shadows. Check the
> light sources, if there is 'shadowless'in them get rid of it.
> If there are no light sources then you will have no shadows!!
> And lastly make sure that the objects are on or near the ground.
> Some times a combination of camera & object & ground plane placementa
> combine to makes it look like an object had no shadow.
>
> Hope this helps.
>
> Have Fun!!
>
You should also look at your light_source. They may have the shadowless
attribute. You can do a search for "shadowless" if your source file is
to long.
If so, remove that attribute.
shadowless is OK for weak fill lights, not for the main light(s).
Take a look at your ground plane, especialy it's finish block.
Search for ambient and diffuse. Launch a search for "finish" if you
don't find. You may have a finish resembling to:
finish { ambient 1 diffuse 0 }
Whitch create a surface that don't react to any light.
If so, you can do one of the following:
Add a "//" in front to comment out that finish and use the default one.
Or:
Change the finish to:
finish{ambient 0.05 diffuse 0.7}
Alain
Post a reply to this message
|
|